antimatter dimensions zero deaths53 days after your birthday enemy

antimatter dimensions zero deaths

Replicanti galaxies divide your replicanti by 1.8e308. Internally called "YOU CAN GET 50 GALAXIES!??" Reddit - Dive into anything Have all your eternities in the past 10 eternities be at least Infinite times higher than the previous one. This also has to do with enough progression and EP. PRO TIP: At certain points in this guide, Time Studies will be referred to by number or by path. These infinity runs will be quite long. 1e1,400,000: The number of antimatter required to unlock the fourth completion of Eternity Challenge 7. Infinity Point mulitplier based on time spent in this Infinity. You can only use the TD path (and since the RGs take longer to get), you have to use the passive path (middle path). When you finally get the galaxies 50% stronger upgrade, you want to completely change your strategy. It takes about 20 or more hours to get this achievement, assuming that you are not buying any RGs and are at maximum replicate chance and interval, and have Time Study 62, 192 and 213. Have 50 Antimatter Galaxies after buying an Antimatter Galaxy. For EC4, you'll want TD/idle paths, as that's what lets you push the furthest. 1e1,700,000: The number of antimatter required to unlock the fifth completion of Eternity Challenge 7. Because of the slowness of IC4 and IC8, you can't get 'Like jumping on a lego' yet, unless you have enough IP and autoclicker/macro strategies to get it. Buying individual dimensions becomes useless as they are being produced quickly by higher dimensions. in IC1 If you hit a wall, then try the challenge again as challenge 7 might have given you bad RNG. Focus on getting that time down. At 1e56 IP, do IC3. The upgrade allowing you to get ND/ID/TD paths will also help increase production. '2 MILLION INFINITIES' - Just wait and maybe fix infinity and turn on your crunch autobuyer on and set your update rate to 33ms in options. There are also repeatable tickspeed upgrades, which are effectively just static dimension multipliers. As you can see, to unlock EC1, you need 20,000 eternities, and that number only gets higher with further completions of that challenge. 1st Antimatter Dimensions are 50% stronger. Getting to 80 8th dimensions takes 2-3 hours. x4 Infinity Point gain, and increase the multiplier for buying 10 Antimatter Dimensions by +0.1. Google Play Achievements for Antimatter Dimensions - Chapter Cheats After this, switch to Time Dimensions + Idle. You will be able to get lots of studies back. There are currently 32 of them in the game. You can get the 1e40 EP Time Dimension upgrade that multiplies TDs by TT, and the 1e50 EP Time Dimension upgrade that multiplies TDs by days played (could be powerful depending on the amount of time you spent on the game) later on. 16000 to 31999: apply notation recursively to n-8e3 looks like this: ^^ = 16200. In addition to having Challenge 9's restriction, when buying dimensions 1-4, everything with costs smaller or equal increases, and when buying dimensions 5-8, everything with costs bigger or equal increases. Antimatter Dimensions is one of the most polished Incremental Games out there. You will start getting antimatter per second. Note that 11 has a fail state, but matter rises so slow that you shouldn't worry. Get Time Study 51 now. Do this throughout most of the next section too. Once you switch back to normal runs, which you should, focus on finishing getting the first 3 columns of infinity upgrades. This gives a reward of TDs being multiplied by the number of Time Studies you have. (There is also a secret achievement for this, fail it 10 times without refreshing.). - Autobuyers work twice as fast: Will make holding M completely useless. The picture for it on the web version shows a donkey ([[VisualPun aka an ass]]), and the picture on the mobile version just has the text "I can't draw this like really what do you expect come on". This achievement had an incorrect image when it was ^345678, then was ^345578. Other than that, use this strategy for IC5, which is an edited version of an old strategy updated for reality, but note that the challenge is MUCH easier now than it used to be: After this, the reward for IC5 is very powerful so you will jump to 1e100 IP fast. Have antimatter/sec exceed your current antimatter for 30 consecutive seconds. After you beat EC12x5, you should have over 1e1300 EP (you actually don't need this much to beat EC12x5, but you should eventually get 1e1300 EP). Are you sure these are the right way around? These make you reach infinity with special conditions but give rewards. This is the first Infinity Dimension (ID1 for short). Antimatter Dimensions is a highly unfolding Idle Incremental game with multiple layers of unlocks, prestige, and achievements. Sacrifice when multiplier gained is 1.8e308. You can email the site owner to let them know you were blocked. The rewards for finishing the Eternity Challenges will help in how much EP and progress you make. Crunch every 5 orders of magnitude of IP until you reach 1e170 IP. - Zero deaths: After unlocking the 2nd infinity dimension this will be easy just turn off your dimension boost autobuyer and don't buy any dimension boosts and enter any challenge. What do I have to do to get rid of you - Reach 1e22000 IP with no time studies (This will be easy with a few completions of EC11). Set priorities all back to 1 after that. You'll find that your Achievements give substantial bonuses, including starting with 1e25 AM each Infinity and 16x IP gain, which has been already seen before in previous infinities, but now will include the 1st eternity addition of an IP autobuyer (as for getting the eternity milestone), which will be automatically buying IP multiplier upgrades, and there will be more quality of life additions as you get more milestones (up to the 100th eternity milestone). ", as the game is coded in a different language (Java/Kotlin) and access to a console is not possible without developer tools. Have your 1st AD's production/s be greater than your current antimatter for 30 seconds. After this, do another LOOOOOOONG run for ID3. Wait another few days for each overpriced TD and wait 1-2 weeks to reach the endgame. Previously in the spot of 36. Set them to buy max (you can't with the tickspeed one yet). Recommended study tree setup for first dilated time run: ND/ID + Idle (Active loses IP multi too fast) + 222, 223, 225, 228, 232 and 233. Since 1st dimensions are not produced by the 2nd dimension, you can easily get this achievement without having to wait. Complete the 8th Antimatter Dimension Autobuyer challenge (C8) in 3 minutes or less. Some pages are hidden initially, so this can only be achieved after Dilation is unlocked. Even the first few Realities won't make it go by much faster. There were two removed secret achievements: Dip the Antimatter - Dip the antimatter. Antimatter Dimensions Achievements - With Secret Achievements Too Antimatter Dimensions Ultimate Sigma's Modifications (with help from Aarex) This mod set contains all of the previous Aarex modifications, as well as new ones I created. At ~e11 EP: "Do I really need to infinity" - Respec Time Studies tree, DON'T get study 32 and continue buying other time studies as normal without study 32/33, and you must get enough IP (at least 1.8e308) to eternity in 5 seconds, which setting the big crunch autobuyer to 1.8e308 or higher (X times last crunch, as you will have to re-start it every time you fail otherwise) and have eternity autobuyer on at 0 EP. On web, click the "Donate" button at the bottom of the tab. Hold 8 until its price maxes out. Automate the collapse of reality in clicker Antimatter Dimensions, now However, unfortunately you have now hit the TD5 wall. In most browsers, those key combinations open the developer console. These are some that don't occur naturally that you should get. This should just take a couple minutes. It allows you to go above 1.80e308 antimatter. Use the same technique as before for challenge 9. The slower it's generally going, the longer it will take to regain production after doing a dimensional sacrifice. At this point, you should be able to start Eternity Challenge 1. Go to Dimensions > Time Dimensions. You should see the game running through easy galaxies, and then through dimboosts to afford a couple extra easy galaxies. This achievement's informations are hidden until you Doom your Reality. All Antimatter Dimensions are significantly stronger in the first 60 seconds of Infinities. Complete Infinity Challenge 5 while Doomed. - Galaxy: Set max galaxies to a big number like 1000000. - Passively generate infinitied stat based on your fastest infnity: Infinitied stat is how many times you've infinitied but this stat will now be increased based on your fastest infinity. (For more details, see this spreadsheet.) Instead of spending most of your time farming IP and finding the optimal IP/min. For the 2nd eternity, gain 3 EP (requires e426 IP and Replicated Galaxies), and buy TTs up to e80000 antimatter and e400 Infinity Points. Note that right after getting a replicated galaxy progress will be very slow. 7 is also easy, just RNG dependent and you may have to try multiple times slowish. 1e8,296,262: The tickspeed required for the achievement Faster than a potato^286078. Antimatter Dimensions NG-4 Episode 24: Galaxy Points without Galactic (Mobile) Big Crunch for 1e300 or more Infinity Points. Try to keep infinity points (IP) on hand for the multiplier to first dimensions based on unspent IP. Once you get to this phase of the game, the IP and EP multipliers from these paths don't really matter because you're getting so many OoM so quickly, so therefore the big difference in the 2 paths is the replicanti production rate, as well as the greater replicanti multiplier due to the synergy between the Active and ID paths. At 1e170 IP you will be able to start getting replicated galaxies, but before you do this, get the rest of the row 8 achievements. * {{Squick}}: There's an Achievement called "Like Feasting on a Behind", which has rather disgusting implications. Once your autobuyer bulk buys are 512 they will automatically start buying max. "8 nobody got time for that": Turn off dimension autobuyers 1-7. ** Likewise, [[spoiler:Infinity Challenge 5 when initially unlocked requires good micromanagement. Keep getting every Infinity Dimension upgrade / 2x IP upgrade / Break infinity upgrade whenever you can. . During this section, I recommend you set your dimension boost autobuyer to 0 (4 on mobile) max 8ths used on reset, However many galaxies you can get without boosting on the second field, then 1 bulk buy. Start Eternities with 5e25 Infinity Points. Buy everything costing 1 B IP or less, including Tickspeed cost multiplier increase -> 5x, or even 4x. Antimatter Dimensions is a text-based Idle Game created by Hevipelle, that was originally launched on May 3rd, 2016. You will have ~e13 DT and ~e2300 EP. You will have a lot of replicanti galaxies that benefit the Active path more than the Idle path. 308 Tickspeed upgrades from Time Dimensions. (When you first get TS181 (about 1e40 EP), you won't have enough TT to buy EC4x5, so you have to grind before you can buy it. This means that you can make things impossible until you reset if Dimension 8's cost gets too high. You could also do this with macro/autoclicker strategies. You want 1000000 to max it. (Mobile) You keep your Replicanti and 1 Replicanti Galaxy on Infinity. After this, save up 500 B IP for the upgrade that makes Galaxies 50% stronger. Crunch for 1e200 IP with 2 sec in this Infinity. Like regular Challenge 9, this requires very careful planning. Easily feasible by crunching regardless of replicanti and waiting for 9 replicanti. Technically does not require being in a challenge on web, but it is impossible to acquire before buying any of the last four Infinity Upgrades (which give you Dimension Boosts while outside challenges). Removed as bulk buy is now infinite after getting "Bulked up". Continue down the time study tree. Set auto dimboost to 0 and 18 (can be slightly different for you). Beat Infinity Challenge 5 (IC5) in 15 seconds or less. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. The second one (Galaxies required to always dimboost) means when you get that many galaxies, you ignore the first number and buy all the Dimension Boosts you can. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Actually, super easy! You will have to wait long for 1e100 IP, which is over an hour, and without doing anything. This is because the original requirement was 1e60 Infinity Power, which was raised to the power of 4.3333. * {{Squick}}: There's an Achievement called "Like Feasting on a Behind", which has rather disturbing implications. The study is an invisible study to the left of study 11. If anything changes about grinding eternities for EC1 or TS193 (relevant in 1e100 EP section), this will be changed accordingly. The picture for it on the web version shows a donkey ([[VisualPun aka an ass]]), and the picture on the mobile version just has the text "I can't draw this like really what do you expect come on". (now 117) in the mobile version. This should be easy. In the Reality Update, you can import "Galactic", "Work", "Bliss", "Blind", "Stellar" or "Blob". Antimatter Dimensions is a challenging and unique idle game in which you must collect antimatter to explore different dimensions. In the web version, the description for the reward is "Reduces starting tick interval by 2%.". Zero Deaths Get to Infinity without Dimension Boosts or Antimatter Galaxies while in a Normal Challenge. When this strategy stops working out for you, move to steps 5-8. Your IP: Set the game to landscape mode in options and have the app open for 10 minutes total. This process could take a while. if you have not yet infinitied. Get to Infinity without Dimension Boosts or Antimatter Galaxies while in a Normal Challenge. After getting 1e9 DT upgrade, it will be more useful to do long runs with the active path. Get the sum of Normal Challenge times under 3 minutes. Tooltip has the additional disclaimer "(Your Antimatter Galaxies are reset on Infinity.)" It is hard because Infinity Dimensions don't produce Infinity Points, and maxing out them makes your Infinity Power production only briefly exceed your Infinity Power. Set the big crunch autobuyer to 1e50x last crunch, and wait. Get 10 Replicanti Galaxies in 15 seconds. You'll get this automatically once your Replicanti are upgraded enough. Each dimension actually produces the one before it, causing polynomial growth. Also, you can complete EC6x5 before/after this point. For challenge 2, disable autobuyers just tap the M key every few seconds, to let the production build up, completing could take a while. Crunch in IC5 with 15 seconds in this Infinity. In the web version prior to the Reality Update, all the challenges were stored in a single variable. Without replicanti upgrades, you should have enough time to do this. Have the time between two ticks be 6 hours or more (excludes offline ticks, includes the Kongregate purchase). Ok so now you've done all the challenges, you can use autobuyers. (can be done way before 1e50 EP, with 1e300 times big crunch, ID/active path, just do your usual grinding technique, just changed to get fast enough to get under 200 ms eternities, and with a fast update rate in settings). ", effect is that challenge 7 is less RNG based and more harder-version-of-the-normal-game based, 8th break infinity upgrade allows you to buy max dimension boosts instead of bulk buying them, 10th break infinity upgrade is 3x cheaper, effect is very little but it's cool I guess, 11th break infinity upgrade is 90% cheaper, effect is that getting ID3 may be easier and the 1e12-1e30 IP range will be even faster than it already was, Infinity dimension 1 requires IP as well as antimatter, effect is nothing as you need 100 M IP to buy ID1 anyway, Matter rises faster in challenge 11, effect is that challenge 11 is no longer a complete joke, Infinity challenge 1 only requires 1e650 antimatter instead of 1e850, effect is that the challenge is a bit easier I guess but normal challenge 7 and 11's changes balance this, Dimension boost autobuyer max 8th used on reset field is now max dimboosts so whenever that field is referred to in this guide it needs to be translated but im sure you can figure it out. By this point, your fastest infinity should be about 5 seconds. Before leaving this section, you should focus on grinding eternities. Privacy Policy. Press question mark to learn the rest of the keyboard shortcuts. Googolmeister/Antimatter Dimensions Playthrough, Bubby3/The History of Antimatter Dimensions, FAULSEGODS/But is antimatter good or evil, https://antimatter-dimensions.fandom.com/wiki/Guide, https://www.youtube.com/playlist?list=PLvuCA-YnZ0VN2IzAq_N2p0xEHOq2B6_aM. Before you eternity, get one more achievement: - I brake for nobody: Disable your Dimension Boost autobuyer and set Max Galaxies to as many as you can get in under 20 seconds, and do it close to the very end of this section, with your big crunch autobuyer set to 1e250 IP. Gain 2x Dilated Time and Time Theorems while Dilated. Your goal is to produce as much antimatter as possible by purchasing dimensions. After Infinity the game has just begun, as there are much, much more to discover. In addition to having Challenge 9's restriction, when buying dimensions 1-4, everything with costs smaller or equal increases, and when buying dimensions 5-8, everything with costs bigger or equal increases. Set crunch autobuyer to 4.9 seconds. (Mobile) Entire ticker must be viewed to be "encountered". 1st Antimatter Dimensions are 3 times stronger. Since you will have your dimensional sacrifice autobuyer set it to 2 or 5 or something reasonable. You must. You can maybe skip TS192 for more time studies. Cost: 80 IP. When you get an Antimatter galaxy, the tickspeed upgrades will be slightly stronger. This carries on through Infinities and Eternities. For achievements in each section, I only mention ones which either have a necessary reward or ones you might get naturally later on. The eternitied multiplier from TS193 on Normal Dimensions will allow you to beat EC7x5. 5 more eternities until the update - In practice, you'll get this when you finish EC10x5, because you cannot really beat EC11 or EC12 before getting more TT.

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